Sunday, June 6, 2010

Using Dungeons For Leveling

When World of Warcraft was released about 5 years ago, people didn't run many Dungeons. It was something that guilds did, but not something that general players got into. It was extremely difficult to find other players who were willing to party with you then travel half way across the world just to enter the Dungeon. Having a Warlock in your group was pretty much essential for teleporting people to the dungeon, otherwise your group would never get started.




There are so many awesome lower level dungeons but most players never get to see them because it is even harder to find lower level players to group with since everybody in the server was already level 80. But all that has changed now with the new Dungeon Finder system in Patch 3.3






If you hop into World of Warcraft right now and hit your button for the old Looking for Group window, you'll get the new 'Dungeon Finder' instead. It looks kind of close to how the old one was laid out. You've got your role selection at the top of tank, healer or DPS. You've also got the option to be the leader of the party.



The system will automatically find a group for you and then teleport everyone inside the dungeon to begin playing immediately, how cool is that!



If you ever follow the quest story line in World of Warcraft, you will know that eventually the story will lead you inside ….you guessed it Dungeons. It was frustrating back then to have these awesome quests sitting in your log book that you’re dying to complete, but can’t. Waiting until you’re a high enough level to solo it yourself pretty much takes the fun out and the rewards are no longer useful.



I saw the potential when Blizzard released their new dungeon finder and I knew this tool was going to help with my leveling A LOT. Now it is actually a common thing to do. So many players get to level 15 and then they do literally nothing but random dungeons until level 80…



While this is a legitimate strategy to leveling, I do find it somewhat boring only doing dungeons. It still feels like grinding to me, just killing monsters over and over again with no purpose. The original design by Blizzard of dungeons is that it would be the last place that you visit to complete your quest line, and that is exactly what I did.



I always collect all the quests required for the dungeon before entering a dungeon, there are always about 3-5 quests available per dungeon and some of them require you to complete a chain of solo quests first before you can get them.



Dungeons quests are considered more difficult and reward you with double experience points and rare (blue) quality items, it is amazing because completing 5 quests in a dungeon is like completing 10 quests solo.



The combination of the fast grinding experience in Dungeons plus the Dungeon quests gives you the fastest leveling ever. I often get about 1 full level just by turning in my quests. I would get about 1.5-2 levels completing the dungeon then get another 1-1.5 levels just by turning in quests and I will get rare (blue) quality items comparable and sometimes better than Heirloom items.



There are some resources out there such as wowhead and wowwiki to help you find and complete these dungeons, these were helpful until I stumbled upon Dugi’s Dungeon Leveling guide.



It is a step-by-step guide for Dungeons at every level, for example I’m level 15 and I want to complete the Ragefire Chasm dungeon with quests. I simply select the Ragefire Chasm guide and follow the step-by-step guide, which contains all the pre-requisite quests for Ragefire Chasm













The guide also instructs me when I should zone, queue and begin the dungeon, and once I have completed the dungeon. The guide automatically gives me full instructions as to where I should turn in the quests and how to get there.



Once I complete one dungeon I can move on to the next dungeon guide which is Wailing Caverns, and all this time I have leveled at a very fast rate. Having the guide viewable inside the game is a god send and it makes it is so simple and easy, I wish Blizzard had made something like this built in. I guess it would probably make the game too easy J.



Dugi’s Dungeon Leveling Guide skips all the non-essential solo quests and get’s you to complete the pre-requisite dungeon quests. I noticed that Dugi sometimes adds in solo quests that aren’t necessary for a dungeon but that’s because I was going to be questing in that certain area anyway so it was definitely a good idea to complete the extra solo quests at the same time so I’m glad he added those in.



This was my level progress for my new Orc Shaman from using this guide, with the help of Dungeon Quests I steadily gain 2-3 levels per dungeon and I didn’t have to run each dungeon more than once which would have been boring.



Level 16 Ragefire Chasm

Level 18 Wailing Caverns

Level 20 Shadowfang Keep

Level 23 Blackfathom Deeps

Level 25 Razonfen Craul

Level 27 Gnomeregan

Level 29.5 Scarlet Monastery Graveyard

Level 31 Scarlet Monastery Library

Level 33 Razonfens Down

Level 35 Scarlet Monastery Armory

Level 37 Scarlet Monetary Cathedral (I actually ran this twice because I didn’t get the items that I wanted the first time)

Level 40 Uldaman

Level 43.5 Zul’Farrak

Level 46 Mauradon

Level 48.5 Sunken Temple

Level 53 Blackrock Depths Prison

Level 55 Sholomance

Level 57 Stratholme



At level 58 I could have just went straight to Outland but I didn’t want to abandon my group so I leveled to almost level 59 before I went to Outlands.



Well that is my progress so far, and I have been loving every minute of leveling. World of Warcraft felt like a brand new game. Some of the storylines in these Dungeons are truly epic, it’s hard to pick a favorite but Uldaman really stood out to me as my first Epic dungeon experience.



I hope blizzard would revamp these dungeons for Cataclysm because it would be a shame to lose them forever. I highly recommend you complete these Dungeons before Cataclysm comes, so you can truly experience the rich storyline in World of Warcraft.



I have also seen many players reaching level 80 and yet still don’t have a clue on how to play their class. Leveling in Dungeons is the best way to learn your class because as you level up, the dungeon gets harder and harder and you will gradually learn on how to play your class role so that once you reach level 80 you won’t get laughed at or kicked out of guilds and raids because you didn’t know how to play your class in dungeons.



If you’re interested with leveling faster than ever before then I highly recommend Dugi’s WoW Leveling Guides.

Friday, June 4, 2010

Understanding Dungeon Leveling

With Wrath of the Lich King, we’ve seen power leveling on World of Warcraft come to an all new level, thanks to the new dungeon finder tool. WoW players are getting to level 80 faster than ever before. They’re having more fun and getting better rewards than they ever did before the dungeon finder was introduced.


The dungeon finder is not just for level 80 characters. Dungeon leveling through the finder has become an integral part of power leveling, and it’s changed the game of WoW forever. In fact, instance leveling has become so important that most of the leveling guides players have used for years are now obsolete.

Even though many of the lower level dungeons are located in Horde territory, both Alliance and Horde players can now easily reap the benefits of the Classic and Burning Crusade dungeons, thanks to this amazing new tool. The dungeon finder pulls together players of the same faction from many different servers. It sends you into your dungeon automatically without the hassle of having to run through enemy territory to get to the dungeon. This means Alliance characters are now experiencing some of the Horde dungeons, while Horde players are also experiencing Alliance dungeons. It also means it’s much easier for both Horde and Alliance players to complete the quests that are in dungeons located in the opposite faction’s territory.

Completing the quests inside of the dungeons is an important part of dungeon leveling. Blizzard wanted to encourage more players to actually set foot inside of dungeons before they reach level 80, so they increased the amount of experience and the quality of rewards you get through instance leveling. Completing a single dungeon quest gives you double the amount of experience you receive when you complete a solo quest, and the rewards from the dungeon quests are much nicer than those you receive from the solo quests.

In addition to better rewards from the dungeon quests, you’ll also have access to much better gear simply by killing the bosses in the dungeons. There are plenty of unique bosses located in every one of the dungeons, and they drop gear that’s best in slot for your particular class and level. You won’t be able to find this gear by questing solo, so you’ve got to go into the dungeons in order to get it.

Another aspect of killing the unique bosses you’ll find by dungeon leveling is simply the extra fun. Who doesn’t love a new challenge? Instead of the dull grinding involved in some parts of power leveling, you have unique opportunities to kill bosses you wouldn’t be able to otherwise.

Dungeon leveling depends entirely on working as a group, and it’s just a glimpse of all the fun you’ll have when you finally do reach level 80 and can play some of the end game content. Playing in a group with other people makes every single encounter just a little bit different than the one before, and you’ll level so fast that you’ll truly understand what it means to power level.

Wednesday, June 2, 2010

The Benefits of Dungeon Leveling

For World of Warcraft players, the clock is ticking to the Cataclysm expansion. The entire world will change with Cataclysm, but for now there are some important benefits that you’ve got to take advantage of while you can. Right now dungeon leveling is the perfect way to reach level 80 quickly and efficiently, and that could all change when Cataclysm arrives. The new expansion will completely reshuffle the WoW world, and some of those old Classic and Burning Crusade dungeons will disappear. You’ve got a limited time to experience these dungeons, and instance leveling is the perfect way to do it.


There are many reasons instance leveling helps you reach level 80 much faster than traditional solo questing and grinding. The most basic reason is that you gain experience much faster. You don’t have a lot of down time when you’re leveling through the dungeons because you’re pretty much killing mobs nonstop. You don’t have to spend a lot of time running to a new area in between levels because the dungeon finder takes you right to your instance. In most cases, you’ll also spend a lot less time dead and running to retrieve your body. This cuts back on your down time even more, making leveling a breeze!

Dungeon leveling is also much easier than traditional solo quest leveling because you have many more opportunities to get even better gear. There are three ways you’ll have access to better gear through dungeon leveling. First, the gear you receive from doing the quests that are located inside the dungeons is far better than almost anything you’ll get from solo questing. Blizzard wanted to make the rewards for dungeon leveling even more appealing than solo power leveling because running instances is more difficult. This is why the gear you earn as a reward for doing the dungeon quests is so much better than the gear you get for doing solo quests. Blizzard also granted twice the experience for completing dungeon quests, as opposed to solo quests.

Whenever you’re instance leveling, you also get the chance to kill a lot more bosses and elite monsters. These unique creatures will drop much higher quality gear, which you will never have access to if you don’t learn all about dungeon leveling. The third way you can get better gear by dungeon leveling is the special bag you get upon completion of your first random dungeon of the day. The contents of the bag won’t always benefit your character, but sometimes they are exactly what you need.

Another great thing about instance leveling is that it gives you a chance to explore areas of the game that you can’t go into when you’re power leveling on your own. Of course solo questing certainly has its place, but you’ll need four other people to go into the dungeons and take advantage of all they have to offer. After all, you’re going to run across a lot more elite monsters in the dungeons, and they give a lot more experience than just killing regular creatures.

Monday, May 31, 2010

Power Leveling with the Dungeon Finder

Everyone always wants to know about the fastest way to level their World of Warcraft characters, and dungeon leveling offers a unique new way to power level. The dungeon finder was added with patch 3.3, and it creates an easy way for anyone to find groups to run through dungeons with. Instead of being limited to the other players on your server, you now have a much larger pool to find a group from. The dungeon finder pulls together players from any of the servers in your playgroup. This is why even people who usually play during their server’s off times can easily find dungeon groups to level with. It also leaves no excuse for not experiencing all of the Classic dungeons from the original World of Warcraft.


To try out the dungeon finder, click on the button that looks like a green eye on the bottom of your action bar. It’s toward the right side of your screen. This is the “Looking for Group” button, and it takes you right into the dungeon finder.

The first time you try dungeon leveling you’ll discover immediately that you gain experience much faster than you do while solo questing. Some WoW add-ons like Titan Panel will even put concrete numbers on exactly how much experience you’re gaining per second, but trying the dungeon finder just once will probably be enough to show you how much faster you can power level through this method.

There are several reasons dungeon leveling gets you more experience faster. One reason is all the elite monsters you’ll have a chance to kill. Elite creatures give a lot more experience than regular monsters, and you certainly won’t be able to take down any elites by yourself. It will take all five of you working as a team to defeat the elite creatures you’ll only discover through instance leveling.

Another important factor in the increased experience offered through dungeon leveling is the quests. Instance leveling alone will bring you plenty of experience, but simply doing the quests that accompany each of the Classic and Burning Crusade dungeons can bring you half of a level or even a full level of experience in itself. That experience is in addition to all the experience you picked up while you were in the dungeon actually killing the mobs.

Another reason you should do all the quests for each of the dungeons is the fact that you get twice as much experience from the quests as you do for regular solo quests outside of the dungeons. Blizzard considers all dungeon quests to be much more difficult because of all the mobs and elite monsters you’ll find in them. This is why completing just four dungeon quests is equivalent to completing eight solo quests on your own.

Instance leveling with the dungeon finder is a great way to get a lot of experience very fast. You’ll probably even find that you spend much less time being dead and a whole lot more time actually killing monsters and getting experience.

Saturday, May 29, 2010

Leveling Faster with the Dungeon Finder

Virtually every World of Warcraft player has wondered about the fastest way to level a character at some point, and right now the fastest way to do it is by leveling with the dungeon finder. Blizzard added the dungeon finder with patch 3.3, and it’s so much more than just a way for level 80 characters to find groups more easily. Dungeon leveling is now the fastest way to level in the game, and any WoW player who doesn’t admit this is missing out on a whole lot of experience in a short amount of time.


There are so many benefits to dungeon leveling that you really can’t afford to learn how to do it. Just think for a moment about your average gameplay time. How much of it is spent running around town, grabbing quests, and trying to figure out where to go next? By instance leveling instead of solo questing, you get the fastest experience gain per hour. Let’s take a look at exactly how you gain more experience through dungeon leveling.

As mentioned earlier, solo questing involves a lot of down time while you’re trying to figure out where to go next. When you level with the dungeon finder, you kill creatures non-stop and take on a new mob every minute or so. You don’t spend time travelling from place to place and mob to mob. Instead, your time spent instance leveling in the dungeons gets you more kills on average per second. More kills equals more experience, so you can see just why dungeon leveling will get you to level 80 faster on this basic level.

Also there is power in numbers, and the only way to harness this power is by leveling with the dungeon finder. You’ll find power leveling your character to be much easier by using the dungeon finder, especially if you’re a clothie or other somewhat squishy character. All World of Warcraft players know that dying frequently and having to run back to your corpse is very time-consuming, especially at the low levels, and instance leveling is the perfect solution for this problem too. By leveling in a group, you’ll probably spend a lot less time being dead and running back to get your corpse. Less time spent dead means more kills, more experience, and hitting every single level faster than you would have if you were power leveling on your own through the solo quests.

Another added bonus to dungeon leveling is the added experience and bonuses you get from killing elite monsters. Of course there’s no way you would be able to take on an elite creature by yourself, and instance leveling allows you to do this easily and efficiently, mopping up a ton of extra experience from each elite kill. Elite monsters also drop unique items that are sure to make your power leveling experience even easier. The better gear you have, the easier even solo questing will become. Can you really afford not to use the dungeon finder?

Thursday, May 27, 2010

How to Make WoW Gold By Dungeon Leveling

There are two major questions every World of Warcraft player is always looking for the answer to, and dungeon leveling provides the perfect solution to both of these questions. All WoW players are always trying to find faster ways to level their characters and new ways to make more gold than they ever had before. Thanks to patch 3.3 in Wrath of the Lich King, we now have the dungeon finder system. The dungeon finder solved a problem so many players had: not being able to find a group to complete dungeons with. However, the dungeon finder is much more than a tool for level 80 characters to earn badges and gear up. It also provides the perfect way to power level.


More Experience

Many of the early WoW dungeons from the original game and the Burning Crusade have been overlooked in the past few years, thanks to all the new content from the Wrath of the Lich King expansion. But don’t forget that those early parts of the game had dungeons too, and these dungeons provide a valuable resource for those who want to power level their characters more quickly than they ever have before. The average experience earned per second is far higher for those who are dungeon leveling instead of traditional solo questing, and the rewards earned from completing dungeon quests are of much better quality than those earned in the solo route.

More Gold

Additionally, dungeon leveling also allows you to earn a lot more gold in a shorter amount of time than questing alone. There are three ways dungeon leveling can help you earn plenty of WoW gold. The most basic way is the fact that you’re killing monsters much more quickly and efficiently. Each kill gives you a cut of the gold as loot, and party members take turns looting the kills. Simply selling all the trash you pick up from all of those kills will help you earn even more gold than you could by questing alone.

The second level of earning more gold from dungeon leveling is the fact that you’ll have more access to unique and useful items that can be sold on the auction house. If you don’t know how to use the auction house, then it’s definitely worth your time to learn, especially if you’re power leveling through the dungeon finder system. Creatures will drop cloth, gems, and other materials for various professions, and all of these will sell on the auction house. You increase the likelihood of actually seeing these items drop by going the dungeon leveling route instead of the solo questing one.

The third level of making WoW gold from dungeon leveling also involves the auction house, but it also requires that you have an enchanter in your group. If there’s an enchanter in the group, then you will have the option to “Disenchant” in addition to “Need or “Greed.” Selecting “Disenchant” is a great way to get enchanting materials and earn some extra gold on the auction house.

Tuesday, May 25, 2010

Four Reasons You Should Try Dungeon Leveling

Dungeon leveling came to World of Warcraft with patch 3.3, and it truly is the fastest way to power level your character. The dungeon finder now makes it easy for anyone to find dungeon groups at any time of day. Here are four reasons you should try dungeon leveling.


More Experience— Instance leveling gets you far more experience than power leveling through solo quests, and there are several reasons for this. First, your down time is kept to a minimum. You’ll get many more average kills per second and spend a lot less time trying to track down your corpse after you die. In fact, you’ll find that you probably don’t die as often because you have four other players helping you.

Completing the dungeon quests is also a very important part of dungeon leveling. Blizzard has increased the rewards you get for running the dungeons, granting double the experience for dungeon quests. It means you’ll have to run twice as many solo quests to get the same amount of experience you’ll get from the dungeon quests.

Better Rewards— Dungeon leveling also gives you access to much better rewards. You’ll find that the drops you get from killing the bosses inside of the dungeons are much better quality than the drops you’ll get from solo questing. Better gear will make you more powerful, which, in turn, makes power leveling your character even easier. You’ll also find that the rewards for completing dungeon quests are of much higher quality than the rewards you get for turning in solo quests. Instead of gear that’s made up entirely of green items, you’ll have a chance to get the highest quality blue items that are available for your current level.

More Fun— Instance leveling is also much more fun than playing by yourself. You get a chance to interact with players from other servers and learn how to work as part of a team. Before the dungeon finder, many players didn’t set foot in a single dungeon until they reached level 80. Most of these players got all the way to level 80 without a full understanding of the three roles needed for every group: rank, healer, and DPS, also known simply as damage. Dungeon leveling will truly unlock the fun that was meant to be had by all.

More Gold— Instance leveling also gives you a great new way to make gold. All of the old gold guides are out of date now that the dungeon finder exists. Sure, you can farm your way to plenty of gold, but dungeon leveling gives you unique access to enchanting materials whenever you happen to have a player who has the enchanting profession. Enchanting materials always bring in gold on the auction house, and rolling to disenchant green items that you don’t need is a great way to get these materials to sell. You also get gold with every single kill, so naturally the amount of gold you make is much higher since you’re killing more monsters per second.